- Event type
- patch note
- Published
- 29 June 2015 - 09:02:55 UTC
- Source
- steam_community_announcements
Hey guys, We’ve just released Update 3 which include a bunch of exciting changes! 1 An improved Sanity system We’re currently building the foundation for our full Sanity system. The current implementation now has the concept of Shock and Sanity. Shock happens when you’re looking at something horrible or scary, which will instantly cause visual distortions. If you look away or turn off your torch, these effects will go away quickly. Over time, if you are exposed to too many horrible things, your overall Sanity will begin to decrease. Your Sanity does not regenerate as your Shock attribute does. The lower your Sanity becomes, you’ll begin to experience more audio and visual hallucinations as well as other nasty side effects. The only way to increase your Sanity is by taking medicine, and turning on light switches to calm you down. We will be enhancing this mechanic over the course of devel...