HEXCRAWL Early Access — Patch 0.9.13 — HEXCRAWL Steam update #394780

HEXCRAWL Early Access — Patch 0.9.13 Mortal mode saves: Renaming your character no longer lets a dead run keep living under a new name. Each campaign...

Steam App
HEXCRAWL (4264250)
Event type
patch note
Published
17 July 2026 - 04:43:29 UTC
Source
steam_community_announcements
HEXCRAWL Early Access — Patch 0.9.13 Mortal mode saves: Renaming your character no longer lets a dead run keep living under a new name. Each campaign now has a stable id from New Game. Loading from a Delve: Loading a mid-Delve (or mid-fight) save no longer leaves a stuck Delve overlay / title screen on the map. You return to the Delve's overland hex as intended. Salvage: Fixed a bug where salvaging items that yield several reagents could duplicate materials when your bag was nearly full. Thanks to Scroopy Noopers for the report. Loot: Loot All takes hexes instantly (no fade wait). Identical trash foes each leave their own corpse again. Quests: Duplicate accepted quests cleaned up. Board postings you have already completed can promote correctly. Opening the bounty board should hitch less in large zones. Delve story quest-item bounties post at the nearest settlement to their site (and appe...

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