- Steam App
- RuneClick (4516860)
- Event type
- patch note
- Published
- 29 July 2026 - 22:56:37 UTC
- Source
- steam_community_announcements
Fixes Hover text and dropdown menus no longer get their right edge cut off where they run past the overlay's clickable area. This one kept coming back, because the hover text Windows draws is not something the game holds on to, so it could never be added to the list of things the overlay checks. It is now handled for every tooltip and every dropdown at once, including any added later. Melee combat no longer shows a bare arm through the gap in the chest plate. The armor was only ever drawn against the shorter idle sway, so against the longer one (Added in v2.4.0) it lined up with the wrong pose for three frames out of seven. Melee goes back to the shorter sway, and the plates sit correctly again. Equipped jewelry keeps animating properly in melee combat as part of the same change. One cause of the overlay locking up On every frame, RuneClick was asking Windows whether a Fullscreen program...