- Steam App
- Rebel Transmute (1191660)
- Event type
- patch note
- Published
- 19 March 2024 - 03:37:05 UTC
- Source
- steam_community_announcements
fix for an interaction between the spin ability and bombs, allowing players to clip into walls and objects (such as conveyor belts) adds what is hopefully the final room map data that was missing from the map screen item and augment descriptions now scroll if they don’t fit in the description box (for pixel art fonts only, HD font fix for this still to come) fix for some missing collision geometry in a Sunken Basin room visual fix for some HUD elements drawing when they shouldn’t (namely during room transitions) fix for water bugs ending up in the air or underwater in some instances updated some computers that would read out the same outdated text added collision to the sides of screens, so players can’t walk off into the unknown if a room doesn’t have a left or right wall fix for some sfx overlapping leading to an increase in volume (flames, shooting an enemy with the wave blaster, etc....