More UI changes, new settings & key binding menu, performance updates, bug fixes — Wildshape - Map Editor (free demo) Steam update #429820

- New Settings Menu: - Graphic Settings - Custom Key Bindings - Camera Settings - Multiplayer name change - Copy / Pastable link to the data folder...

Steam App
Wildshape - Map Editor (free demo) (1543590)
Event type
patch note
Published
21 May 2021 - 08:48:04 UTC
Source
steam_community_announcements
- New Settings Menu: - Graphic Settings - Custom Key Bindings - Camera Settings - Multiplayer name change - Copy / Pastable link to the data folder - More changes to the UI in the map selection scene - Added a new default world map - Dragable UI windows (pop up windows) - Adding a png to imported objects or objects bundles with the same name of the file will add a preview in the placement menu! - Increased object import to 50 objects. Object files are now per map and go in /importedObjects/MapName (!) - Fixed a bug where cutscenes would stop after the 2nd position - Performance optimizations (5-10% depending on map) - Added G-Sync and Free-Sync support (activate in the new menu) - Added loading bar for object spawning when starting a map - Added safety measures so that crashing the game (alt + f4) while saving no longer causes a corrupt save file. - Fixed pin size for all resolutions (pl...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.