- Steam App
- RPG Architect (2158670)
- Event type
- patch note
- Published
- 9 July 2026 - 19:47:39 UTC
- Source
- steam_community_announcements
Doodads now support sliced lights. Entities now support sliced lights. Added a "Shatter" transition effect. Added a "Set Scheduling Battler" command (for use with Script-Based Battlers). Added a "Raycast" command. Fixed an issue with {ProjectName} tag not working in Macros. Fixed an issue with loading a saved state, wherein colliders could sometimes crash and cause the engine to start a new game.