Feature Updates and Bug Fixes — RPG Architect Steam update #467532

Added a "Never Sleeps" property to most physics-related objects. This will cause the object to ALWAYS update in Physics (rather than eventually...

Steam App
RPG Architect (2158670)
Event type
patch note
Published
12 August 2025 - 14:47:29 UTC
Source
steam_community_announcements
Added a "Never Sleeps" property to most physics-related objects. This will cause the object to ALWAYS update in Physics (rather than eventually "sleeping" and being "settled"). Generally, this is frowned upon, but a few edge cases may present themselves if you are manually manipulating physics yourself. Fixed an issue with import/export of any CSV-related data. Fixed an issue with improper collider shape for Cylinders being generated (and causing objects to fall thru the floor). Fixed an issue with battle counters ALWAYS doing delta operations.

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.