- Steam App
- RPG Architect (2158670)
- Event type
- patch note
- Published
- 12 August 2025 - 14:47:29 UTC
- Source
- steam_community_announcements
Added a "Never Sleeps" property to most physics-related objects. This will cause the object to ALWAYS update in Physics (rather than eventually "sleeping" and being "settled"). Generally, this is frowned upon, but a few edge cases may present themselves if you are manually manipulating physics yourself. Fixed an issue with import/export of any CSV-related data. Fixed an issue with improper collider shape for Cylinders being generated (and causing objects to fall thru the floor). Fixed an issue with battle counters ALWAYS doing delta operations.