- Event type
- patch note
- Published
- 13 January 2026 - 08:47:15 UTC
- Source
- steam_community_announcements
Added three new mine types along with a complete mine-laying and mine-clearing system. Enemy mines will not refresh in old save files, but mine-laying is still possible.Added a new squad type — Engineering SquadAdded restricted area settingsReduced the speed of cautious movement, but improved mine detection and avoidanceImplemented a new map loading method; old saves require reloading once to restore combat mapsTrench construction target level can now be selected and will stop upgrading upon reaching it; upgrades can be manually re-enabledAll newly built enemy trenches now start at level 1FOB supply transport is now more evenly distributed and no longer prioritizes a single FOB of the same priorityArtillery strikes can now trigger minesEngineering task completion time is now calculated more accuratelyTrenches no longer affect forest line-of-sight blockingCaptured enemy trenches are now a...