- Steam App
- Prison Architect (233450)
- Event type
- patch note
- Published
- 1 August 2013 - 07:04:00 UTC
- Source
- steam_updates
This month we took a huge step fowards in one of the biggest remaining areas of the game - contraband. Almost every room in the game is now a source of dangerous contraband which prisoners can (and will) steal whilst your back is turned. Workshops used to be a source of near unlimited funds - now they are also a source of hammers, screwdrivers, and electric drills. Medicines from the medical wards, knifes from the kitchen, even booze and cigs from the administrators office. Everything is up for grabs for your light fingered inmates, and those nice visiting relatives can now smuggle in virtually anything for their loved ones. Inmates will smuggle their stolen gear back to their cell, taking care to avoid metal detectors where appropriate, and will stash their shit anywhere they can. You might search an inmate at Yard time and find nothing, but he could have a whole armoury waiting for him...