- Steam App
- We'reWolves (2564770)
- Event type
- patch note
- Published
- 9 March 2024 - 01:34:41 UTC
- Source
- steam_community_announcements
Note Bomb explosions and comet impact explosions are currently set to 50% opacity while additional opacity settings are added to the settings panel. Fixes - Revives and Respawning after death no longer set the player character slightly off the shadow - New Run animation with more gusto - Play Shadow now built into animations instead of lazily hooked to game object - Players should respawn back in the stronghold rather than in the field while transitioning between levels - Added 3 Indicators: Can Dash, Is Crouched (while Werewolf), and Is Werewolf - Adjusted various UI colors and text elements that were bleeding over - Poison puddle light reduced - Added logic to Chimera to try to ensure he lands and resets if stuck in flight - Comets now stop spawning while paused