- Event type
- patch note
- Published
- 23 March 2019 - 22:26:16 UTC
- Source
- steam_community_announcements
Changelog: * Fixed bug causing program instability leading to an eventual crash after the "Revive" tool was used * Fixed bug causing sleep to flicker between frames and stamina to regenerate at half speed as a result * Made Nurse Bots reset NumberOfChildrenBirthed so that artificial selection won't stagnate when specific parents are kept alive. * Made Nursery average creature 'reset' when the Nursery UI is opened (to reduce the number of incidents in which it becomes a non-euclidian abomination that causes terrible gibbering madness in all that witness it) * Made the borders of cliffs a bit sharper (visual adjustment only) * Lowered cost of empathy when deciding what to eat * Raised cost of travel distance when deciding what to eat * Added several 'early warning' exceptions to help catch errors before they reach the steam version * Multiple small background adjustments to make the game m...