ZEscape - Client update released — ZEscape Steam update #50909

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26502384%2Fdab29e02060f9d3d6e7a4c7f47693f999844cf23.jpg 0.1.2.6 -New escape level...

Steam App
ZEscape (517280)
Event type
patch note
Published
27 July 2018 - 10:09:21 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26502384%2Fdab29e02060f9d3d6e7a4c7f47693f999844cf23.jpg 0.1.2.6 -New escape level Shpongolia -Disabled Nvidia Aftermath to fix engine hitch/freeze lagging from memory leaks -Fixed bad references in input config menus -Fixed jump animations not playing -Fixed all players starting at the same location -Removed flashlight effects on volumetric fog (Performance and visibility) -Fixed match double-restarting if Final Stand area got triggered at the end of round Level Changes Maintenance -Fixed bad mesh placements -Fixed out of world collision exploits -Fixed bad collision meshes -Removed leaky light source causing lightning artifacts underground A.T.E.R.A: Stage III -Fixed bad collision mesh -Fixed map collision exploits

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