- Steam App
- Of Blades & Tails (1768780)
- Event type
- patch note
- Published
- 9 November 2025 - 15:01:06 UTC
- Source
- steam_community_announcements
We've finally been able to reproduce and eventually fix a very tricky bug that a few of you reported recently! Using a consumable item during combat, when a damage-over-time effect is active on the player, will no longer cause the turn-system to get stuck under certain conditions. Thanks to everyone who sent feedback and provided further information on this matter!