- Steam App
- BrainBread 2 (346330)
- Event type
- patch note
- Published
- 22 November 2015 - 20:59:22 UTC
- Source
- steam_community_announcements
You no longer get perks randomly when attacking npcs, only when you gain kill streaks. Perks which has been fixed: Life Leech, Reality Phase, Magazine Refill, Blood Rush and Gunslinger. In classic you will no longer become a zombie if you get killed by another humanoid npc, for example a bandit. Fixed an issue in hud_weapon_view which would print out the wrong string for the weapon in Linux / Mac OSx. Removed func_breakable from breakable list for npcs due to various reasons. Fixed the breakable doors, they wouldn't change to the right model when damaged and some gibs weren't spawned. Added a simple damage scaling system, you can now scale the damage for npc vs players, players vs players, players vs zombie players, etc... (for each weapon as well) Fixed a bug which would not allow bandits to kill military npcs. Fixed a bug in trigger_inventory_check which would only use the desired item...