- Steam App
- The Perfect Tower II (1197260)
- Event type
- patch note
- Published
- 7 November 2022 - 12:11:26 UTC
- Source
- steam_community_announcements
Changelog Changes Factory recipes appear locked if the crafting grid is too small regardless of their Factory tier requirement Increased max. tier of module 'Radar' to 10 Fixes fixed Museum wiki hidding achievement page fixed Tower export/import not working on WebGL fixed ward entities (vines, spikes, orbs, etc.) interacting with trigger colliders fixed null reference exception when switching scenes fixed module 'Universal Shield' not deleting the correct data cache on unit death