- Steam App
- Dread Admiral (4492990)
- Event type
- patch note
- Published
- 9 September 2026 - 16:19:19 UTC
- Source
- steam_community_announcements
Balance: * Ai will now sometimes defend its ports on Normal difficulty. * Ai Hard or Higher difficulty will prioritize it to a higher degree * Hard/Brutal will spawn more Superships instead of some of their regular fleet (2x, 3x) Map Balance: * Cities should prefer to be in their horizontal 'columns' even more so. * Island generation should now be much more consistent so that giant empty maps are uncommon * Extreme chokepoints should be less common NOTE: These only affect new campaigns as campaigns are created on instantiation UI: * Slider added to increase the speed of various animations. (This does not affect battle animations.) * Fixed bug regarding Close Button * Gun Forts won't be cycled through during movement phase * Fixed a newline typo in Patrol, Intercept, * Various controls no longer function during the escape menu (e.g. moving your camera while you're trying to move a slider ...