- Steam App
- Cursemark (3219180)
- Event type
- patch note
- Published
- 23 January 2026 - 17:27:14 UTC
- Source
- steam_community_announcements
Hey everyone, a few days ago we pushed a new version of the demo live. In it, we’ve changed a lot and I wanted to give some details. Handplaced Enemy SpawnsPreviously the number and type of enemies in each stage was randomized. Now each stage’s enemies have been handpicked. It’s kind of an attempt to better manage the difficulty scaling as you progress through the Unknown Lands. We’ve also introduced new Elite Enemies. Most stages have one or two, and you can identify them by the cursemark icon floating over their heads. These guys have more health and hit way harder than their normie counterparts. We like the variety this brings to combat encounters. Reworking the Cursemark SystemThose Elites are part of how we’ve reworked difficulty scaling as well. Instead of increasing enemy health and damage after every stage, increasing the grip of your curse now spawns more Elites than in previous...