Patch later today — Secondhand Lands Steam update #60669

* More rendering changes have been made - Water reflection and refraction are now correct. - Non-collidables are a little more advanced. * You might...

Steam App
Secondhand Lands (675230)
Event type
patch note
Published
27 December 2018 - 22:55:59 UTC
Source
steam_community_announcements
* More rendering changes have been made - Water reflection and refraction are now correct. - Non-collidables are a little more advanced. * You might notice some new meshes in the game. More will appear too. Just realize that 2hl was developed ten years ago when fixed pipeline and 1.1 shader cards were common. In order to update the shaders to either 2.0 or 3.0 shaders, a lot of changes had to be made. I mostly had to rip out a lot of horrible code to get around the limitations of older hardware. I'm hoping that we can update to a modern version of DirectX and implement deferred shading later. The biggest limitation is my free time. The next major release will feature updated appearance customization. Instead of two colors per character, we will have four colors per character texture. Since each character mesh typically has two textures, this means the makeup kits will allow the player to...

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