- Steam App
- Gemion Function (2212400)
- Event type
- patch note
- Published
- 11 April 2026 - 02:09:05 UTC
- Source
- steam_community_announcements
Gem SelectNew UI for a grid of GemsUpon re-visiting Gem Select in the same session, remember the previous selections of GemsAnimationsNew air hitstun animations for all chars (except BARRY-350 as he already had one)All characters = Airborne attack animations to be more natural (point toes down at least)Bonso = air idle animation is changed to crouching animLeznever = L+H+EX versions of Souffle to have arms at a deeper angleInput ReaderSummary of changes to the input reader are: #1 = Less accidental special moves (especially after Blood/Stardust Gem Singulars) #2 = Super moves are easier to do (e.g., if double quarter-circle, you can do: one QCF, wait/walk/etc, one QCF)Decrease leniency for doing special moves \For motion inputs for when the character is in pre-jump or early in rising jumping frames, the leniency is still extended (to the same as before this patch)For Super moves, adjust ...