- Steam App
- Old World (597180)
- Event type
- patch note
- Published
- 13 November 2024 - 21:15:11 UTC
- Source
- steam_community_announcements
Test Branch 1.0.74986 Test 2024-11-13 Design Childbirth rate: leaders with no children now have a higher chance to have kids VP calculation: Points required to win are now affected by projects that grant VP (i.e. Opulence in Behind the Throne) Permanent improvements: Shrines, Slums, and Estates are now permanent improvements that can be pillaged but do not get destroyed, and cannot be replaced Programming Diplomacy methods: now take players as arguments instead of teams, to that events are triggered for the most relevant players AI improvements: Less aggressive in saving yields for many turns, when spending results in an immediate, albeit lesser, benefit Better evaluation of laws to properly take into account the unlocking of unique units Increased the value of growth for a city that is building Settlers/Workers Decreased value of disciples, AI avoids building them if has no use for them...