Player movement update — Sunken Realms Playtest Steam update #6323820

• Just about bullet-proofed climbing. I can't get it fail. • Player accelerates and decelerates 2x faster, making for a much tighter feel. • Increased...

Steam App
Sunken Realms Playtest (4826410)
Event type
patch note
Published
19 September 2026 - 06:54:49 UTC
Source
steam_community_announcements
• Just about bullet-proofed climbing. I can't get it fail. • Player accelerates and decelerates 2x faster, making for a much tighter feel. • Increased step height and max slope angle resulting in player getting stuck on less things. Same for enemies • Lot of people complained about Gliss. Said she gave them a headache. So now the light isn't as bright but has a much longer falloff, so it's not 'hot' right by the player and dark everywhere else, it's more even. She also doesn't bob around as much, stays by your shoulder much more closely. Reduced her size slightly as well. • Orc Heavy is easier to dodge now. He only turns during part of his attack animations instead of all the time so he's not constantly locked onto the player. Also fixed his short jab attack so it doesn't magnet to the player • All dodges have be increased in speed but decreased in distance.

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