Minor Update - 8/17/2021 — Glaze 3D Steam update #637147

Implemented octahedral encoding for view/world normals in the gBuffer. This has somewhat streamlined normal handling, resulting in a minor performance...

Steam App
Glaze 3D (1527250)
Event type
patch note
Published
18 August 2021 - 00:38:34 UTC
Source
steam_community_announcements
Implemented octahedral encoding for view/world normals in the gBuffer. This has somewhat streamlined normal handling, resulting in a minor performance boost. Also, this is similar to the way many modern renderers handling normal packing, so rendering will be more consistent with major apps.

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