Patch notes 2026-09-22 (experimental) — Timberborn Steam update #6416047

Hello, everyone! We hope your 1.1 settlements are growing tall and wide, with badtides being just small nuisances even on Nomads. Speaking of nuisances...

Steam App
Timberborn (1062090)
Event type
patch note
Published
22 September 2026 - 05:08:47 UTC
Source
steam_community_announcements
Hello, everyone! We hope your 1.1 settlements are growing tall and wide, with badtides being just small nuisances even on Nomads. Speaking of nuisances, a few bug fixes and a Map Editor tweak are now live on the experimental branch.Map EditorReplaced the "Random maturity" checkbox in the Map Editor with a "Gatherable" slider, which controls how many plants placed by the brush are fully grown and ready for gathering. This is related to one of the fixes listed below. Bug fixesRemember when we changed Succulents to store 2 units of water instead of 1? We have just hacked updated all custom maps to reflect this change, too.Water and Badwater Sources with high strength will now scale it properly before the upcoming drought.In the map editor, plant growth and yield are now properly preserved when a dead plant is restored.Added a main menu warning for Intel 13th/14th Gen CPUs affected by known ...

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