Minor update v0.33: various multiplayer bug fixes and improvements — Dig or Die Steam update #643487

Here is a new minor update, with a lot of fixes and improvements, mostly for the multiplayer. Still a few lines in my high-priority TODO list, and then...

Steam App
Dig or Die (315460)
Event type
patch note
Published
25 July 2017 - 08:23:42 UTC
Source
steam_community_announcements
Here is a new minor update, with a lot of fixes and improvements, mostly for the multiplayer. Still a few lines in my high-priority TODO list, and then I'll start working on the final v1.0 features! v0.33 (Build 607) General - Added Minimap death marker ("X") on the last death position, if loot was dropped. Reset when we go back at this position, game reload, or new death. - Added specific death messages in multiplayer chat (killed by x, drown, burnt, etc.) - Optimized of monsters position synchronisation - Added an autobuilder / miniaturizor if none was found in connected players inventories & world for 30s (added in the host's inventory) Bug Fix - Teleports back a boss to its home after 2min out of its normal area (to prevent some rare boss disappearing bugs), and fix a bug that was preventing bosses to (re)spawn - Fixed player teleport sync on clients - Fixed monsters HP bar never ful...

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