- Event type
- patch note
- Published
- 23 February 2025 - 17:08:32 UTC
- Source
- steam_community_announcements
Ability Mechanics Additions and Changes Added abilities that can remove zone environments. Zone environments can now be temporary, losing a level each turn until gone. Zones can now apply environments per turn, so while you could temporarily remove levels of a Cold Wind environment, the zone will reapply it. Environments can conflict. Depending on the situation, they will either reduce levels of existing environments, or trigger a Distortion Storm, which temporarily increases ambient distortion in the zone. Distortion weakens all magic except Arcane, and boosts Arcane. The AoE missile attack now triggers a temporary Inferno environment at the level of the missile attack: anything susceptible takes Burning stacks until the Inferno is spent. Rooms handle environment conflicts differently: they simply cancel each other (no distortion storms inside the base). Abilities can now query for a pa...