Hotfix — Tranzient Steam update #675920

v 0.01.00.66 Audio processing distributed evenly over available cores, previously it would move to the next core when the current one is saturated Fixed...

Steam App
Tranzient (903910)
Event type
patch note
Published
12 November 2019 - 16:27:29 UTC
Source
steam_community_announcements
v 0.01.00.66 Audio processing distributed evenly over available cores, previously it would move to the next core when the current one is saturated Fixed some issues with building scenes/songs from step sequencer loops of differing lengths Dragging oneshots together now creates a kit Dragging loops together still makes a scene Fixed click due to garbage collection. When lots of sounds were allocated and then freed, there could be a click when garbage collected. Now garbage collection occurs more frequently. World now fades in and out on loading sessions (including audio fadein/out) Fixed a bug where disabled/enabling an audio effect during play caused the wrong audio effect name to be displayed Fixed volume not being applied on clone and load clips.

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