- Event type
- patch note
- Published
- 25 September 2026 - 20:31:43 UTC
- Source
- steam_community_announcements
UI: Unit selected details (V hotkey default) also shows ARAD signature, offensive jammer defence, external components hitpoints and per shield hp. Minor tweaks to icons and texts. Mechanics: Anti-missile decoys have 25% more chance to work and chance can go over 100%, this can be useful vs. missile ANTI DECOY FILTER. Effect over 100% adds to missile vulnerability to decoys. E.g. 120% adds 20% to counters - missile vulnerability vs decoys regardless of missile seeker. Capped at 125%. Minor changes to decoyed missiles behaviour and status effect duration. Battle AI - Changed defensive attack option to more passive. Reduced minimum range for offensive jammers, PD mode - missiles are exempt now. New faction designs: FS Flystrafer 44 RocketVLS Site 27 Fixes: Time slow on combat start tactics option repeat. Various fixes for decoys, % chance, etc. Previously they always had 100% chance to proc...