- Event type
- patch note
- Published
- 6 September 2021 - 11:29:30 UTC
- Source
- steam_community_announcements
In yesterday's attempt at balancing the game I messed up the values even more - now upgrading was more expensive. You rightfully complained about it so here's an update to address this. Balancing Changes updated values for the first two buildings - House and Bakery - to make progression a lot easier until about level 20 level requirements to unlock the Bakery and Blacksmith have been drastically reduced upgrades now also make much more sense, especially the Quest Giver who now increases total income by 5% (was 1%) per level income Steam achievement requirements have been changed to require billions, not millions. Not that this changes much as you can earn billions rather easily now. Bug fixes fixed a bug preventing the income % increase to work properly upgrades providing an income now use humanized numbers Features upgrade buttons ready to upgrade now have a shiny effect so they are eas...