- Steam App
- oOo: Ascension (905330)
- Event type
- patch note
- Published
- 11 June 2019 - 11:11:38 UTC
- Source
- steam_community_announcements
It'd be an understatement to say oOo dominated much of my life last year - it utterly consumed it. Relentlessly pursuing various platform launch dates whilst trying to market, bug fix and polish the game meant that by the time it hit Steam in October I was already worn down (a new addition to the family didn't help either) and by the end of November I was done. Taking some time out has been a good thing though, as when I revisited the game at the end of February I immediately saw things that I had been too close (or tired) to see at the time - primarily that I had made the base game far, far too difficult. My very reason for making games was to bring an enjoyable experience to as many people as possible and here I'd gone and made a game with an utterly ridiculous skill barrier to entry. (Relatively) Well rested and with my enthusiasm restored I began to work on what I called the 'Mercy' ...