- Event type
- patch note
- Published
- 19 June 2019 - 01:01:42 UTC
- Source
- steam_community_announcements
This first patch to the Early Access build includes most important fixes which are major to the overall shape of the game. The collision and tile-placement error(s) are postponed for next patch: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33344919%2F64d0b6ddfa3b916a6a208a1d498511daff0edba1.gif Fixed crash caused by overstacking memory due to not deleting sprite being stored in memory. The game would crash after the Pause Menu (opened to Respawn) being opened hundreds of time, stacking up memory each time without clearing it. You can now Respawn with one push on the controller: hit the back/share button (the little button left to the logo on the controller) to instantly respawn! Prevented cheat: before this patch player could load level, change the tiles, set a record and leave without saving making it possible to basically upload a level which is unbeatable. This bug...