- Event type
- patch note
- Published
- 15 November 2017 - 12:09:08 UTC
- Source
- steam_community_announcements
Hey everyone. We have just released a new patch for Serious Sam Fusion 2017 with changes that were made according to community feedback, so thanks for that. :) Changelog Kleers can no longer jump/walk above the gate before it opens on the first level. Disabled client position correction if client havs VR movement enabled, players should not be warping around in multiplayer anymore Fixed text scroll hud element for VR which was rendering at wrong placement when the VR rendering ratio is not 100% Dynamically created items that have set custom respawn time will now be respawned in deathmatch Various other tweaks and fixes SSAO precision no longer adjust its depth offsetting Fixed an issue with wrong mouse cursor position tracking in full-screen modes that doesn't match Windows' desktop resolution In case you have any issues with this build, the previous one is still available for opt-in, by...