Serious Sam VR: The Second Encounter Update 307319 released — Serious Sam VR: The Second Encounter Steam update #719176

Here are the changes: Gameplay: - You can now choose Mental difficulty if any of the games (TFE, TSE, BFE) are completed on Serious. - Third person...

Steam App
Serious Sam VR: The Second Encounter (552460)
Event type
patch note
Published
6 June 2017 - 04:06:04 UTC
Source
steam_community_announcements
Here are the changes: Gameplay: - You can now choose Mental difficulty if any of the games (TFE, TSE, BFE) are completed on Serious. - Third person camera can now be placed directly behind player (instead of over the shoulder). - Fixed cases where hitscan weapons were generating "fake hits" in detahmatch on higher pings. - Gibbed players were not respawning automatically. Fixed. - Long load progress bar (with "Continue" button) was sometimes shown for Quick loads. This should now work correctly. - User is not able to activate serious bomb while another one is active. - Removed SeriousBomb from GiveAllCheat in SeriousSamHD. - Fixed Kukulkan moving up after reloading a save. - Fixed a case where "Autoselect Weapon if New" didn't work. - Fixed some moving platforms being positioned wrong after loading a saved game. Rendering: - Updated Vulkan SDK to 1.0.49.0 version. - Added workaround for ...

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