- Steam App
- Hailstorm VR (618500)
- Event type
- patch note
- Published
- 30 January 2018 - 00:03:50 UTC
- Source
- steam_community_announcements
This is perhaps the largest single update I've done so far. The major technical change (and the reason this took nearly 2 months to get out) is the upgrade from Unreal Engine 4.17 to 4.18. While this shouldn't be too noticeable in-game, it does clear up a few crazy technical bugs that were previously preventing me from updating the custom map toolkit. It also introduces a few other crazy technical bugs (hence the delay), but these have been worked around and should not be an issue. In the midst of this upgrade, I also implemented a handful of new features, a new map, and a lot of bugfixes. Melee Melee has technically been in the game since launch but wasn't working quite like it should. In addition to making it more reliable, I've made a number of major improvements to the system: Melee impacts now deal knockback based on the world velocity of your hand. Knockback will be dealt regardles...