Update #2 — KnightOut Steam update #729200

Changes: Fixed bug where the regent could get stuck in the air if he jumped on another character. Fixed bug where catapulted stones could get stuck on...

Steam App
KnightOut (700360)
Event type
patch note
Published
2 April 2020 - 12:40:58 UTC
Source
steam_community_announcements
Changes: Fixed bug where the regent could get stuck in the air if he jumped on another character. Fixed bug where catapulted stones could get stuck on the ground. Adjustment to the flee function of regents, should make them not flee when there is no players or they are dead. Fixed bug where the knight would run backwards and be unable to attack. Fixed issue where your gold in tutorial would depend on the gold you set in customization when you went back to the tutorial. Updated the shader for building, it now doesn’t glow in the mushroom map and doesn’t have unwanted graphic artifacts. Fixed bug where cannon balls would do more damage the longer you play. Fixed visual bug where explosion from cannon balls would be delayed. Fixed bug where king would jump through walls, now he won’t jump if there is an object on top of him. Default build time reduced from 120 to 90 seconds

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