- Steam App
- ProtoDungeon: Episode I (3495100)
- Event type
- patch note
- Published
- 31 January 2026 - 18:52:15 UTC
- Source
- steam_community_announcements
Hey y'all, I've finally got a bunch of fixes in. There were some bugs reported, and I had to fix them all in one fell swoop. Fixing one led to discovering another, and another, and another, and you understand. Also I was really distracted by working on the next project (sorry!).SO here's the updates:Reduced player speed back to (or closer to) original PD1/PD2 speeds. I increased it in the latest update to match what's in PD3, but this was causing various issues with tight platforms, puzzle timing, and so on.Added player tap-turnaround - it should be easier to change directions from a standstill without moving.Obtained items now register save/load with inventory, so we avoid weird cases where the items were "always solved".Added safety logic to prevent various issues with legacy “slides”Removed code that was triggering player to push / phase into objects that shouldn’t be pushableReduced ...