- Steam App
- Mycelium Conquest (4667250)
- Event type
- patch note
- Published
- 19 June 2026 - 04:11:11 UTC
- Source
- steam_community_announcements
Summary: Co-op no longer routes gameplay through the hosted server. Players connect directly: same-WiFi is instant over the local network, and players across the internet go peer-to-peer with the server only handling lobby matchmaking. Loading a co-op save now takes the host to the lobby first with each player's slot reserved, Start locked until everyone is back, and the saved world restores structures and placement correctly. A handful of performance and polish fixes round it out: large-base production is faster, lobby visuals are smoother, the pause tag no longer flickers on remote players, and the window reliably reopens on its last monitor. Changes: Direct connection between players — server now only handles the lobby and matchmaking; all gameplay runs peer-to-peer with no server in the middle. Same-WiFi players connect instantly over the local network, no internet needed. Loading a ...