Zero-K v1.7.11.4 Tweaks and AI Fix — Zero-K Steam update #758104

The AI turned out to be a bit too keen to use the new Conjurer area cloak ability. Here is a quick fix for that, along with some other tweaks. Fixed AI...

Steam App
Zero-K (334920)
Event type
patch note
Published
17 November 2019 - 07:47:52 UTC
Source
steam_community_announcements
The AI turned out to be a bit too keen to use the new Conjurer area cloak ability. Here is a quick fix for that, along with some other tweaks. Fixed AI opponents always using Conjurer area cloak and excessively draining their own energy. Fixed a bug where Conjurers would use their area cloak decloak range when using personal cloak under a certain set of conditions. Increased Conjurer area cloak decloak range 128 -> 192 (same as their area cloaker radius). Ravens dive slightly lower. Increased the effect of impulse weapons on planes (not gunships) by 10%. Improved the rearm pad code and added it to the priority system. Hacksaw turns 25% faster and its missiles are better at homing. Fixed Knight attack-move behaviour. Fixed some issues caused by Phantom trying to shoot and kite at the same time. Skirmishing units stay slightly further away from retreating targets with significantly less sp...

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