Knights of the Chalice 2 Version 1.67 — Knights of the Chalice 2 Steam update #84554

Hello everyone! Here's version 1.67 of Knights of the Chalice 2. My apologies for the bug when loading very simple maps, that should be fixed now...

Steam App
Knights of the Chalice 2 (1233530)
Event type
patch note
Published
1 January 2024 - 17:58:54 UTC
Source
steam_community_announcements
Hello everyone! Here's version 1.67 of Knights of the Chalice 2. My apologies for the bug when loading very simple maps, that should be fixed now. Here's the list of changes: Added a speed optimisation in the script command used to show or hide a creature. Hopefully this won't have any unexpected effects with character movement during combat. If you find any, please email me about it. :-) Fixed a source of crashes introduced in version 1.66 when loading a map that hasn't got any activable zone in it. This would also generate a crash when using the spell-animation previewer in the Module Editor because the previewer uses a very simple map. Activable zones can now use jpg images (not just PNG images). The script command that sets the altitude of a square can now set negative altitudes. The script command 'Expend spell slots' now allows negative values, allowing you to have a character rega...

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