Patch Release - Version 1.0.60373838 (7) Now Live! — Wizard Warfare 2: Cephalopod Wars Steam update #867372

This is a small patch release to improve the following areas: Change List: Bug Fix - City worked tiles not using resource transfers for self-feeding...

Steam App
Wizard Warfare 2: Cephalopod Wars (2613780)
Event type
patch note
Published
3 February 2025 - 15:53:26 UTC
Source
steam_community_announcements
This is a small patch release to improve the following areas: Change List: Bug Fix - City worked tiles not using resource transfers for self-feeding calculation. Bug Fix - Siege battle pathfinding for non-wall-capable melee units. Bug Fix - AI intercepting using casters from garrison. Balance/Bug Fix - Remove cancel/reorder option after city build queue purchase. Balance - Ocean lair spawn chance reduced. Balance - Changed default Lair Spawn Locations to 'Non-Visible'. UI - City build queue drag to reorder. UI - Battle notification options (open battle report or jump to location). UI - Camera control options (turn start, following/jumping to enemy movement). UI - Disable tooltips while dragging. UI - Various button icon changes to increase contrast between enabled/disabled. UI - Various extra tooltips, typo fixes, etc. Please contact us at [email protected] or on the Steam discus...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.