- Steam App
- Blood of Magic (426590)
- Event type
- patch note
- Published
- 4 January 2016 - 02:03:07 UTC
- Source
- steam_community_announcements
Hello everyone!, We are proud to present Alpha 0.50! This patch focused mainly on the new combat mechanic known as “Morale”. That’s right everyone now has a new meter known as morale and it’s going to play an important role in combat. Morale is based from 0-100, however each combatant have a different number for max morale such as 70, 80, or 90. Meaning they will be tested in combat. Throughout the game, events will arise in battle known as “Morale Checks”, these morale checks will take the current user’s morale and roll an invisible virtual 100-sided dice (RNG). If the number is lower than the user’s current morale, the user will pass his morale check, if he rolled over, that means he has failed and that could be bad news unless it’s the enemy. What are morale checks for? The main purpose of morale checks are to determine if the combatant will flee from battle or not. This is a 2-way st...