- Event type
- patch note
- Published
- 23 December 2023 - 19:51:16 UTC
- Source
- steam_community_announcements
Hi subROvers! 😄 Jose speaking -I've promoted the 0.7.39b version from beta to default. I haven't had any issues after extensive testing, and several players have confirmed that it fixes the crashes in their systems. In case you wonder, the reason why this is 0.39b instead or 40 is because it's the same version feature-wise, but it's 64-bit. The reason why the game was crashing was simply that I made a script to automate builds and I made a mistake, writing -buildWindowsPlayer instead of -buildWindows64Player. This means I was making 32-bit builds of the game, which impose restrictions in memory that resulted in crashes. Unfortunately, in trying to find the cause for these crashes I investigated everything but overlooked the (32) in the Task Manager 😂 ( 😠) So, after a series of facepalms and "I can't believe it!"s (I really couldn't believe it), I uploaded a 64-bit build, and things went...