1.0.5f changelist — Desecrators Steam update #909819

Adjusted Hazard 4 enemy damage Added additional room entrances for Hydro Reactor Added 50% armor penetration to Mega Mine Event sound queues now use HUD...

Steam App
Desecrators (1311570)
Event type
patch note
Published
24 January 2026 - 19:19:58 UTC
Source
steam_community_announcements
Adjusted Hazard 4 enemy damage Added additional room entrances for Hydro Reactor Added 50% armor penetration to Mega Mine Event sound queues now use HUD instead of music volume setting Major improvements for level loading times Rebalanced Smartbomb Rebalanced Pyronite and Ionite Stinger AI is more aggressive when target has low power Improved room entrance alignment Improved meltdown secret generation Improved shockwave FX Improved trap mine spawning in multiplayer Increased Pion Propulsor move speed bonus 10% -> 12% Increased Subdivider cost 60000 -> 70000 Increased AI sight range Increased max rival spawn count on Hazard 5 Fixed Superburner FX not being applied to player ship on spawn Fixed incorrect Gravity Well team coloring for clients Fixed a rival AI issue that could cause incorrect turning behaviour Fixed lightcone generation failing for skewed surfaces

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