- Steam App
- Desecrators (1311570)
- Event type
- patch note
- Published
- 23 May 2024 - 10:54:59 UTC
- Source
- steam_community_announcements
HUD homing target reticle now takes weapon firing offset into account Improved Mega Mine detonation sound Improved ship pickup attraction physics Reduced mine arming delay Reduced random size variation for missions Adjusted non-secret door lighting to make them more visible Fixed incorrect weapon upgrade pickup messages Fixed player ship spinning too fast when dying underwater Fixed a navmesh generation bug that could cause invalid navigation trail paths Fixed database showing all enemies as having zero max hull Fixed levels with teleports inside the dropship failing during generation Fixed players with Ultra Alloy not spawning with bonus hull after dying Fixed rare client bug where weapons could disappear when pillaged Fixed projectiles bouncing off water forcefields creating underwater FX Fixed audio pop caused by player ship boost end sound Fixed audio pop while map screen is open