0.5.7a changelist — Desecrators Steam update #909900

Improved Moonport level textures Improved static light generation for large rooms Increased minimum spawn clearance for large enemies Increased...

Steam App
Desecrators (1311570)
Event type
patch note
Published
8 February 2022 - 17:18:52 UTC
Source
steam_community_announcements
Improved Moonport level textures Improved static light generation for large rooms Increased minimum spawn clearance for large enemies Increased underwater turbo speed Improved engine trail FX Fixed a level generation issue in Ice Comet which could lead to impossible maps being generated. Fixed static light damage spark FX only being partially visible Fixed a client network issue that caused remote ships to sometimes have incorrect velocities Fixed wall objects being able to overlap windows Fixed weird physics behaviour when hitting an enemy directly with a fragment weapon (e.g. Beehive or Cluster Bomb) Fixed fragment weapon homing ignoring target visibility level (e.g. being able to track Chamo enemies) Fixed wrong level number in game loaded message Fixed an AI bug that could invalid pathfinding for patrolling enemies

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.