- Steam App
- The Tale of Greenbrier (951410)
- Event type
- patch note
- Published
- 2 September 2019 - 04:07:00 UTC
- Source
- steam_community_announcements
Well, the first build in almost two months has been pushed out to Steam. There's a lot of stuff to cover. I'll try to be thorough: Release notes Updated to Unity 2019.2.3f1 Added a new area to The Caverns of the Lost - The Crystalback Temple. The functionality isn't there yet, but this will be the area to open the gate to the first boss. Added a pushable mechanic. This feature will let Gen push and pull certain obstacles. Not completely finished yet, but there's a white square "block" that you can move around in the dev room to the left of the starting area. Added spawnable items system. Not fully implemented. There are orange placeholder squares acting as chests. Pressing the interact button while in front of one will cause it to spawn a bunch of random gems, coins and a non-functional weapon. Completely refactored how we're handling game assets. We've adopted Unity's Addressables syste...