Update 1.47: Basic Goods production Flow work, and balancing — Empire Architect Steam update #945295

Hey Everyone, So I spent the last few days working towards a better flow for most of the basic goods production pipelines. There have been reductions in...

Steam App
Empire Architect (593490)
Event type
patch note
Published
1 December 2017 - 22:25:55 UTC
Source
steam_community_announcements
Hey Everyone, So I spent the last few days working towards a better flow for most of the basic goods production pipelines. There have been reductions in workers needed, a rise in carrying capacity for cart pushers, and much more. They are lots of little change that add up to a much better flow :) - The "Unobtained desires" has been split into "Desires Basic Goods" and "Desires Food Variety". This should help to better explain what is needed. - Tailor Shops now only need 2 tailors, each tailors now work fast enough to make up it. This should have no effect on production capacity, but reduces total population required. - Weaving shops now only need 2 weavers, each weavers now work fast enough to make up it. This should have no effect on production capacity, but reduces total population required. - Butcher Shops now only need 2 butchers, each butchers now work fast enough to make up it. Thi...

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