Patch 0.9.5.1 - Larger fighters and improved joystick configuration — ASTROKILL Steam update #945707

Gameplay - Increased size of fighters and interceptors by 50% - Decreased objective-capture time to 20s - Reduced difficulty of Menace mission and...

Steam App
ASTROKILL (376880)
Event type
patch note
Published
5 February 2018 - 19:00:58 UTC
Source
steam_community_announcements
Gameplay - Increased size of fighters and interceptors by 50% - Decreased objective-capture time to 20s - Reduced difficulty of Menace mission and improved its level-scripting - Smoothed out automatic speed-limit braking - Lowered thruster-acceleration on interceptors - Raised thruster-acceleration on gunships - Equalized camera-orbit distance amongst all fighters (to give accurate sense of scale when selecting ships) Visuals - Removed visible black-seams from all fighters and waystations (regenerated ambient occlusion textures) - Ragdolls now collide with other ragdolls - Increased max draw-distance for fighters and small DOM-turrets - Added additional, small rear-thrusters to Scythe interceptor AI - Pre-determined line-traces now used in path-finding instead of r...

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