- Steam App
- Prismatic Maze (1045300)
- Event type
- patch note
- Published
- 12 May 2019 - 21:43:28 UTC
- Source
- steam_community_announcements
Hey Everybody! I'm really excited about this update. I got to add something I'd been trying to fit in for a long time - organic color variations in the Pigment Color areas :) Now, tiles and walls in colored pigment sections will have a mottled organic color variation instead of one consistent color scheme throughout. Technically, this is accomplished by using a diamond-square fractal algorithm seeded with elements on the map like pigment creature locations. The screenshots below show a side-by-side comparison of the same map before and after this change. Screenshots: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34703410%2F180462858131aa092aaf337fe891d4f26462021c.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34703410%2F98475aa47acd0266fc791acf1b629501c253b8e6.png I also redesigned how dialog menus worked - adding functionality to dismiss the menu...