When inspiration hits while working on terrains, particle effects, or designs for Herogrinder, we are sometimes moved to capture the essence of our work...
When inspiration hits while working on terrains, particle effects, or designs for Herogrinder, we are sometimes moved to capture the essence of our work and share it with each other. The pic is courtesy of Zoli, one of our senior unity developers, bringing us with him to 2489 and totally catching the vibes.