- Event type
- patch note
- Published
- 12 February 2020 - 17:11:43 UTC
- Source
- steam_community_announcements
I took the time this week to make sure the patch is good with the help of the Discord community. In addition to the 1.0.8 patchnotes, this is what also changed since: CHANGEDAttack Chance no longer exceeds 100% hitrate Legendary items no longer spawn by cheesing savegame reloads until it spawns Sound effect for sockets won't play if there's no sockets on the item to flip through FIXEDFixed status effects completing the entire list of effects to tick, even if host is already dead Fixed creatures that die taking with them a random object in the map Fixed players sometimes experiencing two melee hits in a single turn Fixed occassional crash if levelling up while champion is being created in loading screen Fixed traps sometimes doing damage to dead monsters Sorry that I rolled back the 1.0.8 release. It was obvious that it needed a little more time to quality test it. While I'd like to updat...